Word on the Street

Jack Degnan

Publisher: Out of the Box

I almost expect to have a Kovalic Munchkin jump onto the box cover (Photo credits: Jae Ha Woo@BGG)

Merely a few days ago, Word on the Street sat on my trade pile. It hadn’t been played in ages and honestly, the last time I played it, we probably just fooled around with it not taking it seriously. That said, I kept it around because I probably had a positive experience and wanted to delve deeper. Plus the game, like many other party games, can accommodate team play.

We pulled out the game after finishing a Euro session and I figured, why not revisit the game. The rules are simple. A series of letter tiles minus vowels are laid out in the middle of the street with two slots to the left and right of each tile. The goal of each player or team is to figure out a word, spell out the letters and with each letter used, push the tile closer to your side of the street. If the tile comes off the board, you claim it. If you win 8 tiles in total, you win the game.

Of course you can’t just form any word you want. There is a generous supply of category cards with questions as:. “Things a bride wears”, “different ways to prepare vegetables”, “items on a beach”, etc. I found the categories fair and relatively mundane. Occasionally you get thrown a curve ball: celebrity pets?? We just chuck these out. It’s fun to pull a tile all the way from the brink over to your side: Mississippi allows “s” to go from one end of the street to the other. It’s also amazing when under pressure, everyone has a hard time thinking of words. Also as the letters go off the board, it is harder to form words that utilize the remaining tiles on the board. You could potentially come up with an awesome word that ends up moving only a single tile.

The game is what it is. As far as party games go, it’s not shabby. It’s actually decent with 2p as well so long as you play it fast and loose. I guess the game is meant as a filler and it works fine as long as you aren’t expecting a mind bending experience. The rules are relatively simple and with surprisingly few restrictions. Plural forms, special words, hyphenated words are all allowed.

So the game stays on my shelf apparently. Just as well, since the game failed to garner any interest in a local math trade. Too bad for everyone else I suppose. I think I could pull this out occasionally just like I do Codewords.

Initial impressions: Average

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