“People very often ask me “what is your favorite game?” and the answer for me is that there is no such thing as a favorite game. A game for me is nothing absolute. A game lives through the people who play it. Therefore, my favorite game depends upon which group of people I’m with, and what we prefer. For instance, I’d play different games with my parents than with a group of friends. With my parents I play a lot of traditional German card games. I have one friend from school with whom I play nothing but Speed Chess and it’s only with him that I play Speed Chess because it works for us, and it’s just enjoyable. What’s enjoyable for me is the time spent with other people — different people create different atmospheres. You need the right game for the right occasion.”
REINER KNIZIA
This quote from famed designer Reiner Knizia probably encapsulates why gaming is trans-generational, trans-racial and crosses many social and political boundaries. Board gamers are found every where across the globe and many of us play games because they are …..well, fun. I do believe that games can also be potent building blocks to establish connections and friendships as I have come to know so many good friends through this hobby. Board games is also an incredible tool to teach children how to think, react, win or lose with grace all in the name of fun. In short, there is really no reason why adults should consider this an activity only for kids.
This board gaming blog is a way for me to write (or vent) my thoughts on the hobby and also serve as an outlet from the daily routines and responsibilities of life. It is also a way for me to chronicle the privilege of watching my child grow up and evolve as a gamer through the lens of the games we play. Hopefully, you will find it entertaining and occasionally useful.
Alibis
Designer: 佐藤 雄介 (Yusuke Sato) Artist: Albert Monteys Publisher: Allplay My family enjoys many different types of word games, especially word association games. My enthusiasm for playing them is mostly buoyed by my 11-year-old’s eagerness to try out new and innovative designs in this genre, so I try to indulge her gaming preferences whenever possible.…
Shady Lady
Designer: 宮野 華也 (Kaya Miyano) Artist: 別府さい (Sai Beppu) Publisher: MobGames Shady deals and sneaky hands The Japanese designer, Kaya Miyano’s calling card is publishing very light and very simple card games that at times don’t even seem like games. Yet his creations have gained traction with gamers looking for light fillers that can be…
Magical Athlete
Designer: Takashi Ishida, Richard Garfield (remake) Artist: Mila Aizawa, Umino Senri; Angela Kirkwood (Remake) Publisher: Z-Man Games; CMYK (remake) What happens when a cult classic is redesigned, repackaged, and reprinted for the masses? That’s what Magical Athlete is: a game that, at its inception, was virtually unknown except to a small group of devoted fans…
Cheeky Monkey
Designer: Reiner Knizia Artist: Valerie Hochberg Publisher: Eagle-Gryphon Games Sibling rivalries forces cheeky monkeys to fight back I recently played Cheeky Monkey after having owned and played Family Inc., which is a reimplementation of Cheeky Monkey. Family Inc. uses a very similar—but not identical—push-your-luck mechanism and scoring system, but differs in theme. Whereas Cheeky Monkey…
Meister Makatsu
Designer: Reiner Knizia Artist: Sonja Müller Publisher: AMIGO Spiele A game where it’s always good to get scolded earlier in the day Where does Herr Knizia get all his ideas from? They are prolific and never-ending. I pray that the wellspring is always overflowing and never dries up. His creations, more often than not, resonate…
Thebes (Jensit von Thebens)
Designer: Peter Prinz Artist: Michael Menzel Publisher: Queen Games In Thebes, you either strike the pay dirt or just……dirt I owned, played, and then sold Thebes some 15 years ago. I got rid of Thebes for two reasons. First, the game was housed in an irregularly shaped rectangular box unique to Queen Games, but it…
EXIT The Game: The Enchanted Forest
Designer: Inka Brand and Markus Brand Artist: Martin Hoffmann, Michael Menzel Publisher: KOSMOS SPOILER ALERT: DO NOT READ THIS IF YOU WANT TO PLAY THE GAME. The Enchanted Forest is my third EXIT game playing solo. This might be the way to go in the near future as my family is now more invested in…
Trapwords
Designer: Jan Březina, Martin Hrabálek, Michal Požárek Artist: Dávid Jablonovský, Filip Murmak, Régis Torres, Michaela Zaoralová Publisher: Czech Games Edition (CGE) CGE has quietly become one of my favorite publishers of high-quality, light word games packaged in a medium-sized rectangular box. Arguably the most well-known of these is Codenames and its many variants. While we…
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